reploidx
11-09-2006, 04:14 PM
So i didn't see an review for this game yet, so i decided to give it a shot. I just got this game last night from my workplace (Gamestop) and already i clocked in seven hours and i'm going into the second city. But enough of me going into my gamer insomnia.
This new installment of the Final Fantasy series takes you back to the world that was made in Tactics. The empire is looming over casting a shadow of war and destruction, but masking it with peace. This where the hero comes in. You play Vaan, yet another street rat who is pissed off at the "man" for brining him and his city down on its luck. Ever since the king was assassinated by the Traitor Basch, and the princess killed her self after her new husband died in battle.
The game first opens up at the battle of the fort in Nibilnia (i think thats what its called) and you play as a stapping young lad named Reks, and you must fight your way into the fort to save the king, who is about to sign a peace treaty (or what the generals call it, a full surrender of the kingdom). So now your on your way in the Tutorial, and it shows you how to work everything (its like MMO fighting with turnbased, you can run around, but you have to wait for your action bar to fill up to actually attack) After that, Reks gets shanked and betrayed, then your thrown towards Vaan.
Vaan, now plays delivery boy, teaching you further about the hunting system, the Gambits, and how to aquire "Licenses"
I'll start with the Licenses: What these things are is pretty much saying that, if you buy one thing (i.e. Heavy Armor 1 License) then you can equip certain things that the license gives you, as well with skills. If you buy License for White Magic 1, you can buy the spell cure and use it.
Now with the Gambits: These i have a problem with. What gambits do is when battle starts, they run your characters. As soon as battle starts, just put your controller down and go get something to eat and drink. After battle, you can control the leader. What i do is have Vaan as my leader without a Gambit, and the others on Gambits and just run around like i would in Guild Wars.
Hunting System: This is weird and neet at the same time. What this does is let you go "find a mark" and then you must go into the field and hunt these big monsters, when you slay the mark, you get a reward. So the bigger the monster, the bigger the reward.
Something else that they do is that you no longer get Gil from monsters, you might, but it doesn't tell you. But, another nod towards MMOs with this game is that after you slay monsters, they drop loot, yes loot. Then what you do is take thus loot and go out and sell it at stores, thus getting your Gil, as well as opening up new items in the Bazaar menu (think of it as rare item stuff)
On the Graphics side, all i can say is breathtaking. The Cutscenes are very beautiful. Everything is very well done. The opening battle scene is like medieval star wars.
Sound: yet another masterpiece from Square. The musical score sounds like something from a major motion picture. They also have a mixture of classical with metal for some of the fight scenes.
Controls: weird, but not clunky. As i said earlier, you get to run around on the field during attacking monsters, but you get to choose what to do (your standard attack and item, but to get into magic/techniques, its under one menu that opens up into a new menu to select between black/white magicks and technicks). It takes about a few minuets to get used to, but after an half an hour of realizing i don't have to button mash to hit things, it was easy.
Overall: 8.5 out of 10. This is a good game, its definatly better than the debacle of X-2. The story seems good already, but they throw out the twists early than usual. But only 7 hours into the game i can't say if this is the best one ever. I will suggest to go buy the game if you havn't already, it is worth the fifty bucks.
This new installment of the Final Fantasy series takes you back to the world that was made in Tactics. The empire is looming over casting a shadow of war and destruction, but masking it with peace. This where the hero comes in. You play Vaan, yet another street rat who is pissed off at the "man" for brining him and his city down on its luck. Ever since the king was assassinated by the Traitor Basch, and the princess killed her self after her new husband died in battle.
The game first opens up at the battle of the fort in Nibilnia (i think thats what its called) and you play as a stapping young lad named Reks, and you must fight your way into the fort to save the king, who is about to sign a peace treaty (or what the generals call it, a full surrender of the kingdom). So now your on your way in the Tutorial, and it shows you how to work everything (its like MMO fighting with turnbased, you can run around, but you have to wait for your action bar to fill up to actually attack) After that, Reks gets shanked and betrayed, then your thrown towards Vaan.
Vaan, now plays delivery boy, teaching you further about the hunting system, the Gambits, and how to aquire "Licenses"
I'll start with the Licenses: What these things are is pretty much saying that, if you buy one thing (i.e. Heavy Armor 1 License) then you can equip certain things that the license gives you, as well with skills. If you buy License for White Magic 1, you can buy the spell cure and use it.
Now with the Gambits: These i have a problem with. What gambits do is when battle starts, they run your characters. As soon as battle starts, just put your controller down and go get something to eat and drink. After battle, you can control the leader. What i do is have Vaan as my leader without a Gambit, and the others on Gambits and just run around like i would in Guild Wars.
Hunting System: This is weird and neet at the same time. What this does is let you go "find a mark" and then you must go into the field and hunt these big monsters, when you slay the mark, you get a reward. So the bigger the monster, the bigger the reward.
Something else that they do is that you no longer get Gil from monsters, you might, but it doesn't tell you. But, another nod towards MMOs with this game is that after you slay monsters, they drop loot, yes loot. Then what you do is take thus loot and go out and sell it at stores, thus getting your Gil, as well as opening up new items in the Bazaar menu (think of it as rare item stuff)
On the Graphics side, all i can say is breathtaking. The Cutscenes are very beautiful. Everything is very well done. The opening battle scene is like medieval star wars.
Sound: yet another masterpiece from Square. The musical score sounds like something from a major motion picture. They also have a mixture of classical with metal for some of the fight scenes.
Controls: weird, but not clunky. As i said earlier, you get to run around on the field during attacking monsters, but you get to choose what to do (your standard attack and item, but to get into magic/techniques, its under one menu that opens up into a new menu to select between black/white magicks and technicks). It takes about a few minuets to get used to, but after an half an hour of realizing i don't have to button mash to hit things, it was easy.
Overall: 8.5 out of 10. This is a good game, its definatly better than the debacle of X-2. The story seems good already, but they throw out the twists early than usual. But only 7 hours into the game i can't say if this is the best one ever. I will suggest to go buy the game if you havn't already, it is worth the fifty bucks.