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View Full Version : Rome Total War: Barbarian Invasion (PC)


galith
10-11-2005, 08:23 PM
So I snagged this expansion from the game store, so far I've looked through the campaigns, the ones I've compelted so far are the Saxons and the Vandals. The game does not add anything special really to the game, sicne it is set 300 years into the future all the factions are brand new as well as the units for them.
The cinematic basically describes what it is about, the weakening of Rome and the invasion of large barbaric people wanting to take a chunk out of West the East Roman Empires. For the most part you'll be playing as either the Romans or the barbarians, the other civilized factions, such as the Greeks and Egyptians ahve been conquered and assimilated into the Roman Empire, the Sarmatians on the other hand are semi-barbaric for example like Thrace, and also are teh only faction with access to train elephants.

The best part of the game I ahve to say is becoming a barbarian horde, as a barbarian horde, you will lack any settlements and have no upkeep, as you become a barbarian horde you gain armies, these armies compose of usually peasents and light infantry and light calvary depending on the faction you chose. { this is for Vandals} Only about two factions actually start out as a horde, as you occupy a settlement it becoems your new homeland and all your "Horde" untis will dissapear along with it, so be careful where you choose your homeland, as you could be facing sieges if you're say in the middle of the Eastern Empire.

The Western Roman Empire is a long and lengthy capaign, you basically inherit an empire which barely has enough military garrisons to run its settlements, to make matters worse your armies are generally divided and every settlement wants to break off and form a "Rebel" Empire agaisnt you, and fianlly to top it all off invaders are coming from the north and east, such as the Saxons, Vandals, Huns you name it, thisiis a challenging campaign, that even the most veteran players will ahve difficulty with.

OVerall: The graphics are the same, a little mroe detail to the enviroment, ngiht battles are basically day battles with more scenary, the game does not provide anything game-breaking, when your horde disbands and you find a homeland, you become like any other civilization and you lack the abiltiy to sack settlements (Horde Skill), basically destroying the city, looting everything and leaving the city in the town of rebels ratehr than in the owners, I sacked Rome and walked away with 20,000. Anyway it does not add anything gamebreaking besides units and factions taht are new everything else is basically the same, same battles and sttuctures. Religion does not paly a huge role, ratehr if people will like you more, for example converting a Chrisitan city to Paganism will make them hate you more....

Anyway, I suggest to wait a few motnhs for the price to drop to 20-25$ because it's still a good game, but still pricy considering the original was 50$. Right now it's about 30$, but I reccomend anyone who could nto stop playing the original to get this copy.

Lots of typos, fix them when I can

bulldog
01-09-2006, 01:13 PM
Okay i suppose you pointed out all the good parts. I might think about buying it.

Edward
01-13-2006, 07:11 PM
I havent picked up RTW for awhile, but this expansion seems like getting it. I would like to be the Huns (other Horde faction besides Vandals) and go around with a huge army and no home :P

One question about Hordes, do they acquire more people for their army when they sack towns and cities or do you recruit them? Also would you be able to "win" without ever having a home town or city?

I played the demo and the new units were pretty cool: ballistas on horses, some priest guys (dunno what they do), and these British guys that had huge hammers and when they swung they killed like 3-4 people in one hit (pretty damn cheap). There are more but the demo didnt provide that many new guys and I have a bad memory :P

It does seem worth getting though because RTW gets old with the same old units, but the Rome Total Realism mod helps a lot :D

galith
02-04-2006, 12:16 AM
When you're in a horse, for example the Huns and you sack a city, the casualties you sustained from the battle are irrepalceable, so if I take 5 armies and assault Rome and I fail utterly, and my armies are defeated I can't recruit a new one unless I settle down, but don't worry the armeis are large and especially Huns, who rain arrows. Also if you defeat all an enemies horde's armies and they have no home they will be wiped out.

Priests are the equivelant of screaming women for germanic in first RTW, they boost morale and fighting skill, of coruse it depends if you convert your civilization to Christianity or not. Rome (western) will follow ROman Catholism, and COnstantinople (eastern) will follow Eastern Orthodxy, so you'll get Roman Catholic Priests and etc, no real difference except different skins.

P.S. you can't win a campaign if that's what you're asking eventually even if you're a hrode it requries you to take specificsettlements i.e. vandals to take settlements in SPain, and later Carthage where they migrated to and Rome which they sakced, it basically follows the campaigns of the barbarians.