DogEye
05-30-2006, 12:58 PM
The best stratigy game ever, I loved Might and Magic 4 so i had to try the 5th version... I was a little dissappoited of the deletion of a couple of factions (swamp and barbarians) bringing the factions down to 6. The interface isn't as point and click as it once was(in towns at lest) and some points of the map can be harder to see, but you now can zoom in and out of the maps so that generally makes up of the blind spots, you can now "ride through to treasure" even if it is blocked by a creater (you will still have to battle it but you can go stright to that artifact afterwards)
The skill and spell system got broken down more, more catigorys for spells and you now get and update if your hero learns spells and what ones after leaving a town. the skills are now in a tree form, ie you learn a basic skill then you can learn 3 abilitys from that basic skill, a mouse over will tell you if it is a new basic skill or if your reciving it from a pervious skill before you select.
I don't care for the pathing as much... it can be slightly unclear and hard to see, it was changed from the gold and grey arrows in heros 4 to a dot and dotted triangle line that glows with your color and turns gey if you can't travle that far(yellow if very hard to tell when it goes grey) on the plus side if you will have to kill something to get to a spot, the horse movement icon will turn bright red, and if your right on top of a monster it will turn into a red sword and you can right click to see what it is and how many (approximently) there are. The battle feild was turned into a square grid instead of octigonal one of 4, meh agian, interface takes a few clicks to get use too but a nice feature is the scroll at the bottom, it tells you about 10 turns in advance what the current line up is as far as turns go, and it will re shuffle if a unit decides to wait. Oh and a VERY nice feature, your hero no longer "justs sits there and casts a spell or two" no they now get a turn to either cast a spell or perform an attack. and also when attacking you will get a red number telling you how many units the attacker can take out, and weather or not it will be counter attacked.
Towns now have very nice graphics, and the units look decent... some are just ugly to me but that's me... some times you'll zoom in on an attacking unit and get to "watch the fight"... over all it's cool... you also have a choice wether to buy the evoled unit or the base unit after you upgrade a building for better units.
other features... I liked heros of might and magic for the hot seat feature, I mean if your they type that has only 1 PC or you don't have them hooked up to the internet or networked in some way, you can still have a multi player game(or goof around by yourself trying to beat yourself silly with your faviort faction... come on... you know you'll try that once!) otherwise it is turn based(kinda like a board game) and claims they have a ghost feature for multi player games(still figuring that one out) that you supposily can haunt mines or weaken units of other players.
down side to this game... it is turn based... meaning you have to wait for someone to finish thier turn so a game could take a long time... think of it like monopoly... only you don't need a large pad of paper to "save your game" or leaveing it set up on a card table where a sibling could conspire to slip an extra $500 bill in thier piles while your watching TV... =P
The skill and spell system got broken down more, more catigorys for spells and you now get and update if your hero learns spells and what ones after leaving a town. the skills are now in a tree form, ie you learn a basic skill then you can learn 3 abilitys from that basic skill, a mouse over will tell you if it is a new basic skill or if your reciving it from a pervious skill before you select.
I don't care for the pathing as much... it can be slightly unclear and hard to see, it was changed from the gold and grey arrows in heros 4 to a dot and dotted triangle line that glows with your color and turns gey if you can't travle that far(yellow if very hard to tell when it goes grey) on the plus side if you will have to kill something to get to a spot, the horse movement icon will turn bright red, and if your right on top of a monster it will turn into a red sword and you can right click to see what it is and how many (approximently) there are. The battle feild was turned into a square grid instead of octigonal one of 4, meh agian, interface takes a few clicks to get use too but a nice feature is the scroll at the bottom, it tells you about 10 turns in advance what the current line up is as far as turns go, and it will re shuffle if a unit decides to wait. Oh and a VERY nice feature, your hero no longer "justs sits there and casts a spell or two" no they now get a turn to either cast a spell or perform an attack. and also when attacking you will get a red number telling you how many units the attacker can take out, and weather or not it will be counter attacked.
Towns now have very nice graphics, and the units look decent... some are just ugly to me but that's me... some times you'll zoom in on an attacking unit and get to "watch the fight"... over all it's cool... you also have a choice wether to buy the evoled unit or the base unit after you upgrade a building for better units.
other features... I liked heros of might and magic for the hot seat feature, I mean if your they type that has only 1 PC or you don't have them hooked up to the internet or networked in some way, you can still have a multi player game(or goof around by yourself trying to beat yourself silly with your faviort faction... come on... you know you'll try that once!) otherwise it is turn based(kinda like a board game) and claims they have a ghost feature for multi player games(still figuring that one out) that you supposily can haunt mines or weaken units of other players.
down side to this game... it is turn based... meaning you have to wait for someone to finish thier turn so a game could take a long time... think of it like monopoly... only you don't need a large pad of paper to "save your game" or leaveing it set up on a card table where a sibling could conspire to slip an extra $500 bill in thier piles while your watching TV... =P