View Full Version : WoW Alliance Leveling
Zarxiss
09-01-2006, 04:30 PM
I'm somewhat new-ish to the game, having played for a couple months now. What I'm having a problem with is where to go for leveling.
Guildies, who have less playtime than me, still manage to surpass me in level continually. My problem is that I have little idea of where to go to level/quest and what instances I should run.
So far, here's what I've gotten. Some levels overlap.
Newbie zone 1-10
East and West sides of Elwynn 6-12
Westfall 12-20 (includes Deadmines runs)
Redridge 15-16, 19-24
Stockade 24-28
Duskwood 25-30
Stranglethorn Vale 30+
That's about as far as I've gotten. I'm looking for leveling advice, as well as good spots to quest and grind. I'd like to get past 33 sometime.
Thanks.
As for instances at around 28+ you can go to Gnomeregan, an instance in the zone right outside of Ironforge (I won't attempt to spell it)
I didn't like Stranglethorn too much and neither does a lot of people, so I went to Descolace, a zone next to Stonetalon Mountains. Seems to be less Horde there as well. The hard part is actually getting there, if you're never been to Stonetalon or Ashenvale it kind of sucks. First you'll want to fly to Teldrassil is it? I'm not sure, you get there by taking the boat on the right dock to the town. Then run south on the road and you'll hit Ashenvale. From there you'll follow the southern mountain ridge and find a cave, once you run through the cave (no mobs), you'll reach Windshear Crag, in Stonetalon Mountains. Get to the center of the mountain and you'll have to run up about 3/4 of the mountain till you get to a passage on your left side, the one passed the one that will take you into a Horde zone. Then follow that path through The Charred Vale and that should lead to to Descolace. The town is in the upper right of your map up some mountain ridge, so just follow the ridge till you see some Night Elf lights and a road, go up that road and you're in town and there are a bunch of quests to do.
bob the goat
09-06-2006, 07:21 AM
What is your toon, and what are your professions?
I have leveled a hunter (skin-leather) and a mage (herb-skin) through those areas you listed then (in this order), STV, tanaris, ungoro, silithus. (pardon any bad spelling) STV has a ton of skinnable beasts, cloth dropping humanoids, and herbs. The thing that most people don’t like is that it is a jungle, so you have to watch your back. With a hunter (i.e. tracking on) you have no problem. If you are a class that can handle adds, no problem. If you can’t handle adds well, you will have to be more careful. STV was one of my favorite zones because you never have to go far to find something to kill, and you can level from 30 to over 40 in STV. Desolace is a good zone, and is more open, therefore easier than STV, but you spend more time running around looking for things to kill. IMO the easy way to get there is find a warlock friend in your guild and ask them to go there and summon you. Tanarris can take you well over 50, and is open like Desolace. Ungoro Crater is jungle like, but much more open than STV. The hard part is the mobs are Very tightly packed. If you are a fast killer, you will love how fast you level there. The mobs are so close I could grind EXP faster than questing for it. It is a paradise for skinners, and good for herbs.
At 33 you are ready for Gnomerang. At 35ish you can start Scarlet Monestary. Lots of great loot there, and it is an easy instance. Gnomer is harder, and much larger than SM. SM is simple hallways and courtyards. Very linear.
Zarxiss
09-06-2006, 07:56 AM
Thanks for the help guys. I'm about halfway through 39 now. I did quests in STV and desolace. Tanaris is my next destination?
I'm a hunter, by the way.
Oh, and what's a good place to grind money for my mount?
DemonMage
09-06-2006, 02:25 PM
Tanaris is good, though can be annoying if you're on a PvP server. After that Feralas is nice till late 40s, then you can hit up Felwood/Un'goro/Plaguelands.
As for the mount...best way to "grind" that is gathering tradeskills (mining/herbalism/skinning/(dis)enchanting). With those, you can easily have 2-3x as much as you need for a mount by the time you hit 40. Barring that... Spider Cave NW of the Horde town in Dustwallow is always a good place if you can catch it free.
Realmreaver
09-06-2006, 03:06 PM
Now it took me 4 months to get to 60 but that is because I was soaking it all in but in one weeks time (actually 9 days) I went from 32 to 40 and had the 90 gold needed to get my mount in desolace.
All honestly if you want mula you go to a place 10 levels lower than you and grind there for money. Main reason is ease of kill versus time and resources invested to get said money.. (arrows and how much meat your pet consumes if a meat eater.) If I only vendor (because I suck at Auction housing anything.) I can bring in close to 7 to 11 gold per run in hinterlands at level 60 in about an hour if I was in winterspring I could bring in 30 gold in 1 DAY. (maxed at 12 hours per day) that is a big diff mainly due to time versus reward rates.
So stay in desolace and kill the undead the burning legion or the satyrs to rake in cash.. btw from 32 to 40 I never upgraded weapons or armor. a Hunter can almost literally upgrade nothing but range weapon and be just fine. Not optimal to say the least but fine after they get a pet.
Binaman
09-12-2006, 11:46 AM
Depending on race, I will do my typical Human, Dwarf, or Gnome run
1-8 Elywnn Forest
9-11 Kharnoss
11-13 Dun Modar
13-16 Westfall
16-18 Dun Modar (Excavation area)
18-22 Red Ridge
22-25 Wetlands
25-28 or 29 Duskwood
29-31 Wetlands again
31-32 Hunting quest in STV and first croc quest so the rest are green later when I am mounted
32-33 Shimmering Flatts
33-36 South Shore
36-40 Scarlet monestary
40-46 STV with a mount it pwns
46-50 Tananis and ZF a lot, nothing levels me faster then ZF
50-51 Ferlas
51-53 EPL
53-54 Blastlands
54-59 BRD an awful lot, not for EXP as much as for loot....
54-60 Between BRD times I did Felwood, Winterspring, and WPL
58+ Scholo and Strat if you can manage, its mad exp like 400 a kill unrested.
KaiTenSatsuma
09-12-2006, 05:10 PM
Depending on race, I will do my typical Human, Dwarf, or Gnome run
1-8 Elywnn Forest
9-11 Kharnoss
11-13 Dun Modar
13-16 Westfall
16-18 Dun Modar (Excavation area)
18-22 Red Ridge
22-25 Wetlands
25-28 or 29 Duskwood
29-31 Wetlands again
31-32 Hunting quest in STV and first croc quest so the rest are green later when I am mounted
32-33 Shimmering Flatts
33-36 South Shore
36-40 Scarlet monestary
40-46 STV with a mount it pwns
46-50 Tananis and ZF a lot, nothing levels me faster then ZF
50-51 Ferlas
51-53 EPL
53-54 Blastlands
54-59 BRD an awful lot, not for EXP as much as for loot....
54-60 Between BRD times I did Felwood, Winterspring, and WPL
58+ Scholo and Strat if you can manage, its mad exp like 400 a kill unrested.
that will work, ill back it up since i ran most of those, granted at different intervals, was still doing Shimmering flats at 35 since i really needed to mine mithril and iron, the bugs are decent XP and quick spawns, also fun to see the whole area of bugs chasing some horde when they chose to attack, and follow me through a carefully laid trap.... heh-heh-heh-hah-hah! Ha!HA!HA!HA!HAHAHAH!
oh god i better lay off of RavenHolm in HL2 for a little bit, on a side note i suggest Arathi Highlands ONLY if your server has people willing to do stromgard, my server didnt have anyone willing to group for it, or in fact, anyone willing to group for anything that wasnt endgame, not even the people who were the right level for the place.
bob the goat
09-13-2006, 06:30 AM
For fast cash grind, the pirate infested beach in tannaris, and the ogres in the south central part of the map. The pirates are easier and drop silk, the ogres are harder but drop mageweave. They both drop decent cash. The pirates also quite frequently drop locked boxes that yeild greens. If you have a rouge, or engineering, there are also some locked footlockers there that yeild greens and such.
KaiTenSatsuma
09-13-2006, 07:23 AM
For fast cash grind, the pirate infested beach in tannaris, and the ogres in the south central part of the map. The pirates are easier and drop silk, the ogres are harder but drop mageweave. They both drop decent cash. The pirates also quite frequently drop locked boxes that yeild greens. If you have a rouge, or engineering, there are also some locked footlockers there that yeild greens and such.
Scarlet Mon graveyard is also good at the level 40 area for cash, but i was fairly sure that blacksmiths could open locked boxes and footlockers, not engineers?
DemonMage
09-13-2006, 08:08 AM
Engineers can blow open locks, but I thought it was only doors.. I haven't tried it since they fixed it though. Blacksmiths can indeed open lockboxs though.
Also SM Graveyard is pretty crappy money now, it was nerfed into the ground months ago. Was too much farming going on there, so they cut the green rate wayyy down and the gray rate down too. Possibly the cloth/coin rate, but not sure.
bob the goat
09-13-2006, 08:17 AM
Yeah, I lived in the graveyard on my hunter for a LONG time. Now you can clear the entire thing and not get drops from 1/2 the things you kill. They nerfed it to be worse than regular grinding.
Engineers can make seaforium (sp?) charges that can blow door or chest locks.
KaiTenSatsuma
09-13-2006, 02:14 PM
Yeah, I lived in the graveyard on my hunter for a LONG time. Now you can clear the entire thing and not get drops from 1/2 the things you kill. They nerfed it to be worse than regular grinding.
Engineers can make seaforium (sp?) charges that can blow door or chest locks.
all considering the effort that it takes to farm the place by yourself, at a level where you still get XP from the boss, thats bull.
i guess ill be stuck doing it anyhow since ill still need cash for blacksmithing, :hangs the "Monies PLZ" sign on his neck:
metal prices are rediculous on my server -_-
junior
09-13-2006, 09:07 PM
Raw materials prices are always ridiculous in WoW no matter which server you're on.
Go mine the stuff you need.
:P
KaiTenSatsuma
09-14-2006, 06:48 AM
Raw materials prices are always ridiculous in WoW no matter which server you're on.
Go mine the stuff you need.
:P
1g for a stack of copper bars is more crazy than most other servers.
and its pretty hard to find the metals when just about everyone is farming them...to sell them, to make me BUY them for 1g for a stack of copper, 5g for a stack of iron, and so forth.
black_havok
09-14-2006, 07:56 AM
Well, when i started out, i was playing a NE rogue. But i quickly quit that because it was on a PVE server. Switching to a PVP i found that more interesting, always having to look over my shoulder.
But the best way i got to level, was by first off doing quests (1-16 or 17 depending on how kind people are) Then either got a guildie or a PuG group together and spammed Deadmines. Its quick and easy experence where else can you get atleast a level in 2 hours? (Wailing caverns in the Barrens is also and option, but is in horde area's)
Next moving up to 24-25 ish, run stockades, again dungion running. And with the new 'reset' option you will be able to run again and again. Also with running the dungions, try to do those quests placed for those dungions also. (You can also run shadowfang keep, but it is rare people from the alliance want to go)
Unfortuntally at 28+ gnomeragon is next (Affectionatly i call it something alot different) But if you are lucky enough to grab a group for that, go, if you can stand it.
Moving on, you come to what i seem to think are the 'hell levels' of the game 30-40 in which not many instances. You can continue to run gnomer. Or move onto stranglethorn vale. If you are in a PVP area this is where i learnt to look over my shoulder (Rogues ganking, and mages cannoning you then camping your body joy ^.^) But if you are PVE you should have no problems. But in STV alot of quests are held, so if you grind out starting from the top (close north by duskwood) And as you level move down the map, you should be fine.
40-50 ish you have Uldaman, again another instance people seem to hate alot, but if you get a group you can run it quiet easily. Also 43 (the savior to that group of levels) Is Zul'ferrak in Tanaris. Where as you run up the chain of command on levels, you can get (even at the highest point 52-53) 180-400 exp per kill. Maradom is also within that level range, most people go for a quick princess (the last boss, as there is a 'short-cut' to her -shudders-)
50-60 Is an interesting curve, most end-game instances start becoming open to you, first off at 50. Sunken temple opens, not many higher people want to run but you should eventually find a group for it. 54 is blackrock depths, that instance is a pain, and long (Lots of quests attached to it however, like getting attuned to Molten core and Onixya) But lots of people run it. 56+ You can run Lower black rock spire (one that you dont need a key for) Also Dire Maul can be run as well, many people find they need some of the .5 gear from there. And 57 or 58 Upper blackrock spire (Where they mostly drop chest pieces and helms, but you need the key for it. .5 gear, also known as Dungion 1)
About 58 if you are lucky you can also start getting into end game raids. But if you are not so lucky, or your Guildies dont like you too much >.> Scholomance or Stratholme in easteren and western plague lands is the way to go. Quick experence and everyone wants Argent dawn rep. So you can find a group quiet quickly (its just hard to make people stay in a PuG)
And evetually you will be 60, with this i was in about 12 days (Yes i did sleep -.- and i was bored just got fired fm my job)
But the other plus of running most dungions is that no matter what class you are, in most of those instances you will find some sort of blue gear (Sometimes even 'epic' gear) In those instances that will last you alot longer than something baught in the Auction house.
Anyway, goodluck and happy leveling.
KaiTenSatsuma
09-14-2006, 11:11 AM
oh right, and kill many many random mobs whenever you can, ive had a blue drop off of raptors in wetlands, a turtle at south shore, horrors at darkshire, and somewhere in black fathom depths.
all good items, yorgen's bracers, gargoyle polearm, twisted chanter's staff, and Friar's Staff all respectively. good to sell or use.
Zarithar
09-15-2006, 11:19 AM
My first world drop blue was from a croc in the Wetlands of all things (many moons ago now).
KaihnEshin
09-27-2006, 02:38 AM
I would also throw in to do Searing Gorge in the high 40's low 50's and make sure to keep all the dark iron scraps you get to turn into Argent Dawn faction later on. There is a camp to the north where the Thorium Brotherhood dwarves give out about 5-7 quests that are easily soloable (did them with my 48 pally) and have good loots....
Here is a helpful guide I use ALOT = Allakhazam zone by level chart (http://wow.allakhazam.com/Level_Chart.html)
Zarithar
09-27-2006, 09:05 AM
I would also throw in to do Searing Gorge in the high 40's low 50's and make sure to keep all the dark iron scraps you get to turn into Argent Dawn faction later on. There is a camp to the north where the Thorium Brotherhood dwarves give out about 5-7 quests that are easily soloable (did them with my 48 pally) and have good loots....
Here is a helpful guide I use ALOT = Allakhazam zone by level chart (http://wow.allakhazam.com/Level_Chart.html)
Searing Gorge and Silithus have in my opinion the best quests for levelling anywhere in the game (STV is up there as well, but the zone just bugs me... )
I hope that the expansion content is more along the lines of Searing Gorge/Silithus type quests. "Kill X", "Collect X" are my favorite types of quests to do when levelling alts. I did almost ALL the quests I could find with my first main, but now when levelling a new toon it's all about efficiency... and Searing Gorge has that in spades.
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